forked from Piraterna/aurix
Added font renderer and terminal emulator
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bc4ec556e2
commit
dd4fda27bb
22 changed files with 1921 additions and 5151 deletions
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@ -17,40 +17,110 @@
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/* SOFTWARE. */
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/*********************************************************************************/
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#include <config/config.h>
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#include <lib/string.h>
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#include <ui/framebuffer.h>
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#include <ui/mouse.h>
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#include <ui/font.h>
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#include <ui/ui.h>
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#include <config/config.h>
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#include <axboot.h>
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#include <print.h>
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#include <stdint.h>
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bool gui_init(struct ui_context *ctx)
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{
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if (!font_init(ctx, "\\AxBoot\\fonts\\vera\\Vera.sfn", 16)) {
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return false;
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}
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return false;
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}
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bool tui_init(struct ui_context *ctx)
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{
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if (!font_init(ctx, "\\AxBoot\\fonts\\u_vga16\\u_vga16.sfn", 16)) {
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return false;
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}
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char *top_string = BOOTLOADER_NAME_STR " ver. " BOOTLOADER_VERSION_STR;
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int top_string_w;
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ssfn_bbox(&(ctx->font), top_string, &top_string_w, NULL, NULL, NULL);
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terminal_setcur(ctx, ctx->fb_modes[ctx->current_mode].width / 2 - (top_string_w / 2), ctx->fb_modes[ctx->current_mode].height / 32);
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terminal_print(ctx, top_string);
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return true;
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}
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void gui_draw(void *mouse_status, void *event)
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{
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(void)mouse_status;
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(void)event;
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}
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void tui_draw(void *mouse_status, void *event)
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{
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(void)mouse_status;
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(void)event;
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}
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void ui_init()
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{
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struct ui_context ctx;
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struct ui_context ctx = {0};
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if (!get_framebuffer(&ctx.fb_addr, &ctx.fb_modes, &ctx.total_modes, &ctx.current_mode)) {
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debug("Failed to acquire a framebuffer!\n");
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debug("ui_init(): Failed to acquire a framebuffer!\n");
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while (1);
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}
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ctx.ui = config_get_ui_mode();
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debug("Dumping framebuffer information\n");
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debug("--------------------------------\n");
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debug("Address: 0x%llx\n", ctx.fb_addr);
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for (int i = 0; i < ctx.total_modes; i++) {
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debug("\nMode %u:%s\n", i, (i == ctx.current_mode) ? " (current)" : "");
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debug("Resolution: %ux%u\n", ctx.fb_modes[i].width, ctx.fb_modes[i].height);
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debug("Bits Per Pixel: %u\n", ctx.fb_modes[i].bpp);
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debug("Pitch: %u\n", ctx.fb_modes[i].pitch);
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debug("Mode %u:%s | ", i, (i == ctx.current_mode) ? " (current)" : "");
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debug("Resolution: %ux%u | ", ctx.fb_modes[i].width, ctx.fb_modes[i].height);
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debug("Bits Per Pixel: %u | ", ctx.fb_modes[i].bpp);
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debug("Pitch: %u | ", ctx.fb_modes[i].pitch);
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debug("Format: %s\n", ctx.fb_modes[i].format == FB_RGBA ? "RGBA" : "BGRA");
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}
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//font_init("\\AxBoot\\fonts\\DreamOrphans.ttf", 20);
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ctx.font_buf.ptr = (uint8_t *)ctx.fb_addr;
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ctx.font_buf.w = ctx.fb_modes[ctx.current_mode].width;
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ctx.font_buf.h = ctx.fb_modes[ctx.current_mode].height;
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ctx.font_buf.p = ctx.fb_modes[ctx.current_mode].pitch;
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ctx.font_buf.x = 0;
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ctx.font_buf.y = 0;
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ctx.font_buf.fg = 0xFFFFFFFF;
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//while (1) {
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void (*ui_callback)(void*,void*) = NULL;
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switch (ctx.ui) {
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case UI_MODERN: {
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if (!gui_init(&ctx)) {
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debug("ui_init(): Failed to initialize modern UI, booting default selection...\n");
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break;
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}
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ui_callback = gui_draw;
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break;
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}
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default:
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case UI_TEXT: {
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if (!tui_init(&ctx)) {
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debug("ui_init(): Failed to initialize text UI, booting default selection...\n");
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break;
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}
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ui_callback = tui_draw;
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break;
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}
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}
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while (1) {
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ui_callback(NULL, NULL);
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//get_mouse(&m_x, &m_y, &m_but);
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//debug("Mouse X = %u | Mouse Y = %u\n", m_x, m_y);
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//}
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}
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}
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