Added a very hacky text UI

This commit is contained in:
Jozef Nagy 2025-05-20 19:24:16 +02:00
parent 06fb67beca
commit dae7b9c869
Signed by untrusted user who does not match committer: crz
GPG key ID: 459A4811CEAC7068
16 changed files with 296 additions and 33783 deletions

View file

@ -0,0 +1,39 @@
/*********************************************************************************/
/* Module Name: keyboard.c */
/* Project: AurixOS */
/* */
/* Copyright (c) 2024-2025 Jozef Nagy */
/* */
/* This source is subject to the MIT License. */
/* See License.txt in the root of this repository. */
/* All other rights reserved. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR */
/* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, */
/* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE */
/* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER */
/* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, */
/* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE */
/* SOFTWARE. */
/*********************************************************************************/
#include <ui/keyboard.h>
#include <stdint.h>
#include <print.h>
#include <efi.h>
#include <efilib.h>
void get_keypress(uint16_t *scancode)
{
EFI_INPUT_KEY key;
if (gSystemTable->ConIn->ReadKeyStroke(gSystemTable->ConIn, &key) == EFI_SUCCESS) {
if (key.UnicodeChar == L'\r') {
*scancode = SCANCODE_ENTER;
return;
}
*scancode = key.ScanCode;
} else {
*scancode = 0;
}
}