did some stuff, will probably refactor later
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46 changed files with 1013 additions and 35635 deletions
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@ -18,39 +18,39 @@
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/*********************************************************************************/
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#include <ui/framebuffer.h>
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#include <ui/mouse.h>
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#include <ui/font.h>
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#include <ui/ui.h>
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#include <config/config.h>
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#include <print.h>
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#include <stdint.h>
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struct ui_config {
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uintptr_t fb_addr;
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struct fb_mode *fb_modes;
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int total_modes;
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int current_mode;
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};
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struct ui_config config;
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void ui_init()
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{
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struct fb_mode *available_fb_modes = NULL;
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int total_modes = 0;
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int current_mode = 0;
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struct ui_context ctx;
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if (!get_framebuffer(&config.fb_addr, &config.fb_modes, &config.total_modes, &config.current_mode)) {
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if (!get_framebuffer(&ctx.fb_addr, &ctx.fb_modes, &ctx.total_modes, &ctx.current_mode)) {
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debug("Failed to acquire a framebuffer!\n");
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while (1);
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}
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debug("Dumping framebuffer information\n");
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debug("--------------------------------\n");
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debug("Address: 0x%llx\n", config.fb_addr);
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debug("Address: 0x%llx\n", ctx.fb_addr);
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for (int i = 0; i < config.total_modes; i++) {
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debug("\nMode %u:%s\n", i, (i == config.current_mode) ? " (current)" : "");
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debug("Resolution: %ux%u\n", config.fb_modes[i].width, config.fb_modes[i].height);
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debug("Bits Per Pixel: %u\n", config.fb_modes[i].bpp);
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debug("Pitch: %u\n", config.fb_modes[i].pitch);
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for (int i = 0; i < ctx.total_modes; i++) {
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debug("\nMode %u:%s\n", i, (i == ctx.current_mode) ? " (current)" : "");
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debug("Resolution: %ux%u\n", ctx.fb_modes[i].width, ctx.fb_modes[i].height);
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debug("Bits Per Pixel: %u\n", ctx.fb_modes[i].bpp);
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debug("Pitch: %u\n", ctx.fb_modes[i].pitch);
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debug("Format: %s\n", ctx.fb_modes[i].format == FB_RGBA ? "RGBA" : "BGRA");
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}
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while(1);
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}
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//font_init("\\AxBoot\\fonts\\DreamOrphans.ttf", 20);
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//while (1) {
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//get_mouse(&m_x, &m_y, &m_but);
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//debug("Mouse X = %u | Mouse Y = %u\n", m_x, m_y);
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//}
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}
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