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# Aurix Boot Protocol (revision 0.2)
The Aurix Boot Protocol presents a simple and minimal protocol for booting the AurixOS kernel.
> [!NOTE]
> This document is still a work in progress and may contain incomplete information.
## Machine state
- All general purpose registers are zeroed out
- Interrupts are disabled
- Framebuffer is set to the best available video mode (graphics mode if available)
### Architecture-specific
#### x86_64
- Write Protection bit in CR0 is disabled
- GDT is set up as follows:
| Name | Base | Limit | Flags |
| :--------------------- | :----: | :----------: | :--------: |
| NULL Descriptor | `0x00` | `0x0000` | `0x00` |
| 32-bit Code Descriptor | `0x00` | `0xFFFFFFFF` | Read only |
| 32-bit Data Descriptor | `0x00` | `0xFFFFFFFF` | Read/Write |
| 64-bit Code Descriptor | `0x00` | `0x0000` | Read only |
| 64-bit Data Descriptor | `0x00` | `0x0000` | Read/Write |
## Paging
- ~~If available, 5-level paging is set up (see [Kernel Parameters](#kernel-parameters))~~ 5-level paging is not yet supported in AxBoot
- The memory map is identity mapped
- Kernel is mapped to the higher half if desired
## Kernel parameters
The bootloader passes `abp_boot_info` structure as a parameter to the kernel.
A non-zero value in `lvl5_paging` indicates that 5-level paging has been set up and is available.
```c
struct abp_boot_info {
// General
char *bootloader_name;
char *bootloader_version;
char *protocol_version;
// ACPI and SMBIOS
struct acpi_info acpi;
struct smbios_info smbios;
// Memory
struct memory_map *memmap;
int lvl5_paging;
// Framebuffer
struct framebuffer_info framebuffer;
};
```
## ACPI and SMBIOS
These structures contain pointers to the Root System Description Pointer (ACPI) and System Management BIOS Entry Point (SMBIOS).
If `is_valid` is set to a non-zero value, the pointer is guaranteed to be valid.
Otherwise, the pointer is set to NULL and should not be used.
```c
struct acpi_info {
uint8_t is_valid;
void *rsdp;
};
```
```c
struct smbios_info {
uint8_t is_valid;
void *entry_point;
};
```
## Memory map
The memory map is a singly linked list containing the physical address of the entry, its length and type, as well as a pointer to the next entry.
Entries are guaranteed to not overlap with each other, and sorted by base address from low to high.
```c
#define ABP_MEMORY_RESERVED 0xf0
#define ABP_MEMORY_USABLE 0xf1
#define ABP_MEMORY_BOOTLOADER_RECLAIMABLE 0xf2
#define ABP_MEMORY_MMIO 0xf3
#define ABP_MEMORY_ACPI_NVS 0xf4
#define ABP_MEMORY_ACPI_RECLAIMABLE 0xf5
#define ABP_MEMORY_KERNEL 0xf7
#define ABP_MEMORY_NOT_USABLE 0xff
struct memory_map {
uint64_t base;
uint64_t length;
uint64_t type;
struct memory_map *next;
};
```
## Framebuffer
```c
struct framebuffer_info {
void *addr;
uint32_t width;
uint32_t height;
uint16_t bpp;
};
```